Like what?
Virtual Environments: Exploring the possibilities a three dimensional environment offers in the interaction with, and organisation of content. Managing content within two dimensional interfaces is commonplace now — everyone has a PC or mobile telephone — but adding an extra dimension changes the way we view content and the relationship among the elements of that content.
My idea is to create a three dimensional Rubik's cube type game. Like Rubik's game the object is to put the cube back in the right order. My cube has, however, instead of coloured sides, sound sides. The cube can be taken apart completely. Each side emits a sound. The task is to put the cube back together in such a way that only the harmonious sounds can be heard and the cacophonous ones are stifled by the inner sides of the cube itself.


I'm also learning Processing. It's slow going. Any kind of programming/coding is new to me, so bear with me. I am enjoying it, so much so that I'm sharing the fruits of my labour with y'all. It doesn't quite work... to be frank it really doesn't work at all. The right paddle moves, the ball moves, but the left paddle doesn't do what I thought I programmed it to. Oh well, as Chairman Mao once said, "Even the makers of GTA had to learn to use a computer." Oh, by the way the game is Pong. Enjoy.
Finally, I'm working on a comic book. It's already written (plotted), and drawn. I'm in the process of scripting and colouring the first 24 pages. It's called Genus, a kind of Grange Hill meets X-Men, and depending on how I feel I might just post it up panel by panel as I complete it. For the time being here's page 5 sans script.

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